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Diagnostic question · Actionable Gamification

The key action at each stage

Names the one action wanted from users at each lifecycle stage, so every lens rates the right behavior.

ValueDiscoverStartReturnStayPaySpread

Plain label: desired actions question

The question we ask

What is the one action you most want from users at each stage: trying it, getting a first win, coming back, staying, paying, and inviting others?

Limits

What we don’t claim

Sources

  • Actionable Gamification · Yu-kai Chou

    Ch.17, p.463

Source IDs: OCT-M03

Book content is paraphrased, never quoted at length. Last verified October 24, 2026.

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