Technique · Hooked
Ability first: find the missing ingredient before redesigning
For each drop-off, decide what was missing at that moment: the prompt (never saw it), motivation (saw it, didn't care) or ability (started, couldn't finish). Fix the cheapest missing piece, and check ability first, because making something easier is cheaper and faster than making people want it more.
Plain label: behavior triage, ease firstAlso known as: B=MAT, B=MAP, Fogg Behavior Model, motivation ability trigger, prompt, action line, drop-off triage
How it works
A behavior happens when motivation, ability and a prompt are present at the same moment. Motivation is costly to raise and comes and goes, while removing effort helps every user at once, so the book ranks friction fixes above tutorials and persuasive copy.
Evidence warning
The action line is a conceptual threshold; don't present it as measurable.
How to build it
- Web
- Code exit-survey answers and session replays at each leaky step as prompt, motivation or ability before choosing a fix.
- Mobile
- If users never opened the push, fix the prompt; if they opened and left, test the screen's effort before its copy.
- B2B
- For seat activation, separate 'never got the invite', 'got it, no reason to act' and 'stuck in setup'.
What can go wrong
- Adding a tutorial when the step is simply too hard.
- Adding reminders when users can't complete the task.
- Raising motivation with pressure instead of reducing effort.
Pairs well with
- Name the scarcest resource at the step.
- Remove steps between the trigger and the first reward.
In practice
Where it shows up
Limits
What we don’t claim
- The Hook Model is a practical design tool, not a validated or complete theory of behavior.Hooked, Introduction
Sources
Hooked · Nir Eyal
Ch.3
A behavior model for persuasive design · Fogg, Persuasive 2009 (ACM), 2009
Evidence grade C. Limited evidence: few or small studies.
Source IDs: HK-ACT03HK-ACT02HK-T06F01
Book content is paraphrased, never quoted at length. Last verified October 24, 2026.
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