Skip to content

Case · M4 × Start / Stay (B2B SaaS)

Notion: templates as investment and community

Notion relaunched its Template Gallery as a marketplace with creator profiles. In the prior year, templates were duplicated 51M times by nearly 11M people, and the gallery grew from about 600 to more than 5,000 templates (Notion blog, 2024).

M4 ×StartStayB2B SaaS

The outcome · 2024

51M template duplications by nearly 11M people in one year; the gallery grew from about 600 to 5,000+ templates, with 2,000+ creator profiles (Notion blog, 2024). Company-reported; effects on activation or retention were not published.

Case grade for the number: B. Evidence grade for the mechanism link: D.

Analyst inferenceCorrelationalCompany-reported

Read the source

Stage cell: M4 × Start / Stay (B2B SaaS).

What they did. A template marketplace with free and paid templates and public creator profiles.

The mechanism. [Analyst inference] For new users, a template is a first-use shortcut to a working system, a complete mini-hook in the first session HK-INV19 (Hooked Ch.5). For creators, publishing builds an audience HK-INV15 (Hooked Ch.5). For everyone, customizing a workspace is labor in the product HK-INV03 (Hooked Ch.5) and Build-From-Scratch attachment GT#43 (Actionable Gamification Ch.8, p.181), so the workspace becomes stored value.

The outcome. 51M template duplications (2024) Case grade B. Company-reported numbers. by nearly 11M people.

What it means at your stage. Let power users publish starting points, then measure the activation and week-4 retention of users who start from a template vs a blank page.

Caveats. Company-reported counts; no outcome data. Total Notion users were not verified. Mechanism link Evidence grade D. Practitioner framework or anecdote: plausible, untested. [Analyst].

Try this

The techniques behind it

Each one is a starting point, not a recipe. Gamify It turns a technique into an experiment card for your product: the change, the metric, the guardrail and how long the test needs at your traffic.

  • TechniqueEvidence grade B. Moderate evidence: solid studies with some limits.

    Let users create their own thing (name the workspace, choose the layout, assemble the plan) instead of handing them a finished one. People value what they build; Chou's rule is that building must never delay the First Major Win-State, so offer templates first when it would.

  • TechniqueEvidence grade B. Moderate evidence: solid studies with some limits.

    Let users finish what the product starts

    build-it-yourself ownership

    Give users something partly built (a template, a sample dashboard, a starter plan picked by goal) and let them complete and name it. Keep the work short enough to finish, because the extra value people place on their own work appears only when it succeeds.

  • TechniqueEvidence grade D. Practitioner framework or anecdote: plausible, untested.

    First use as a complete mini-hook

    learn-by-doing first session

    Make the first session a full small loop: a clear instruction, an easy action, a real win with a moment of celebration, then one small investment that sets up the next visit, such as connecting a calendar or saving a first item.

  • TechniqueEvidence grade D. Practitioner framework or anecdote: plausible, untested.

    Evergreen creation for veterans

    user creativity that renews the experience

    Give veterans tools to create, combine and share, so their creativity keeps producing new experiences without the team shipping endless content. Chou ties the early fade of most games to missing Endgame design, and names creative, strategic systems as the main remedy.

Limits

What we don’t claim

Sources

  • Hooked · Nir Eyal

    Ch.5

  • Actionable Gamification · Yu-kai Chou

    Ch.8, p.181

  • The new Notion template gallery · Notion blog, 2024

    Case grade B. Company-reported numbers.

Source IDs: CASE-M17GT#43HK-INV15HK-INV03HK-INV19

Book content is paraphrased, never quoted at length. Last verified October 23, 2026.

Your product

Find the stage your product is stuck in

Your product has its own version of this story. Find the stage it’s in and the move that fits it. Connecting is free; a Pro subscription starts it.